Forum > Gaming Discussion > IGA-Vania |OT| -- Bloodstained: Ritual of the Night
IGA-Vania |OT| -- Bloodstained: Ritual of the Night
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Mon, 11 May 2015 20:21:56

DAVID HAYTER (SOLID SNAKE) IS THE VOICE OF GEBEL (MAIN VILLAIN) ! ! !

Almost completely funded after less than an hour!!

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Mon, 11 May 2015 20:30:48

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Mon, 11 May 2015 20:34:43

Miriam

Picked up as an orphan by an Alchemist at a young age, she became a host for the dark Alchemists’ curse. Although the magi-crystals were fused with her body at a young age, for 10 years she lay sleeping while the curse matured to its full form. It was during this period that the demons arrived, meaning that she missed their appearance and awoke with a mild form of amnesia, not quite fully understanding what happened to her.

She is a woman of few words but strong of purpose. Her youth is deceiving, making her seem confrontational and quick to judge, though in reality she is constantly evaluating her next step. The pain she felt as an orphaned child fuels her compassionate desire to protect her loved ones and friends.

Gebel

Original host for the magi-crystal curse that summons demons to the planet. Gebel (JEE-bill) was the only one to survive its effects at such a high level. He destroyed the guild that created him, but in doing so realized he was no longer human and had no place on Earth. This in turn, lead him to summon the demon castle from hell to appear on the planet.

It is said that his real purpose in summoning the castle was to give Miriam a place of her own, but as his Magi-crystal disease progressed, he soon forgot his own reasoning. The more he surrounded himself with hell-spawn, the quicker the magi-crystals engulfed his body. He continues to plot the downfall of man, and how to best convince (or use) Miriam to achieve his dark ambition.

Johannes

A member of the defunct Alchemist guild and Gebel’s best friend. Johannes (yo-HAH-nis) was the only Alchemist who dissented with the plan to call demons to the earth to cement Alchemy as the prevalent philosophy. His rejection of the other Alchemists’ scheme is what kept him from sharing their fate. He has a vague understanding that Miriam’s awakening and the demon castle’s appearance are no mere coincidence.

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Exploration: Bloodstained's story unfolds as you explore Gebel's hellish castle; a sprawling structure that features a variety of locations. As you explore the massive castle you'll find warp gates that will allow you to travel quickly without having to backtrack too much.

RPG Elements: It's not an Igavania without leveling, and Bloodstained will be no exception. In addition to the classic elements everyone’s come to expect, enemies in Bloodstained will drop a wide variety of items, materials, and magi-crystals necessary to create the items that will get you safely through Gebel’s castle.

Crafting: As you explore, fight enemies, and complete quests you will gain experience and become more powerful, acquiring a variety of weapons along the way. Enemies will also drop materials you can use to craft new weapons and abilities using Miriam's training in alchemy.



Edited: Mon, 11 May 2015 20:36:53
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Mon, 11 May 2015 20:39:27
+1

Who is Chris and why is he stopping you leo! I demand Chris let you fund the entire game! Nyaa

Chris is probably right.

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Mon, 11 May 2015 20:41:16

The entire game is almost funded already!! What did you donate?

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Mon, 11 May 2015 20:43:11

They are speed-running Guacamelee! right now!

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Mon, 11 May 2015 20:44:39

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Mon, 11 May 2015 20:52:13
+1

I will fund for the digital copy.

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Mon, 11 May 2015 22:05:00

WHAT ABOUT NINTENDO?

Our budget left us with two options: Build the biggest, most beautiful game we can, or make sure it runs everywhere from the start. As things stand today, we can't afford to create the two separate versions of this game that would be necessary to make it run on every console. That said, we've heard legends about a remarkable treasure hidden in the castle basement...

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Mon, 11 May 2015 22:12:13

Game has been completely funded! They will stream Shadow Complex next!

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Mon, 11 May 2015 22:12:57
+1

Now, I want a sequel to that game!

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Mon, 11 May 2015 22:23:05

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Mon, 11 May 2015 23:39:00
+1
travo said:

Now, I want a sequel to that game!

Screw that I want to fund Bloodstained 2!

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Tue, 12 May 2015 00:01:17
+1

Well, I'll look forward to playing it in 2017. It does look quite good, but that's so far away it's tough to be excited.

Edited: Tue, 12 May 2015 00:01:35
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Tue, 12 May 2015 00:03:36
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robio said:

Well, I'll look forward to playing it in 2017. It does look quite good, but that's so far away it's tough to be excited.

Why did you have to bring reality into this. Damn 2 years away, I will totally forget about it.

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Tue, 12 May 2015 00:14:42
+1
Dvader said:

Why did you have to bring reality into this. Damn 2 years away, I will totally forget about it.

Technically 18 months (but let's face it, we all know there will be delays so you're probably closer with two years). And sorry if I'm injecting a little reality into the thread. I've contributed to several kickstarters and right now I'm batting about .500. The ones I'm waiting on are still in development, but they should have delivered by now, and I have a bad feeling I'll never see the light of day with them. And I've followed a lot of big ones that have ended up failing. So I'm just very cautious with crowdsourced games. Still there's no reason to think that will happen with Bloodstained. This one is way too high profile and has too much money, and IGA genuinally has a personal stake so he won't let it fail.

Though if it does fail or turns out to be a bad game, I predict there will be a million internet threads referring to the game as Shitstained.

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Tue, 12 May 2015 01:11:47
+1

I'll fund a kickstarter when Kojima wants to make a stealth action game featuring Michael Biehn with a bandana.

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Tue, 12 May 2015 09:58:45

UPDATE: Bloodstained: Ritual of the Night surpassed $1 million in funding roughly 10 hours after the launch of its Kickstarter fundraising campaign, unlocking cheat codes.

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Tue, 12 May 2015 14:16:55
+1

The just blew past the new stretch goals. We need more!

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Tue, 12 May 2015 14:32:17
+1
Do you think Konami looks at this (and Capcom when Mighty No. 9 did it's funding) and thinks "did we miss the boat?" Or is it more like, "they only raised a few million dollars. It's not a hundred million so we don't care."
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